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Provencal Fantasy - A Tale of Three Artists

Our team is thrilled to present our collaborative project, showcasing our individual expertise in lighting, FX, and music. Born from a shared passion for video game art, we joined forces to create an immersive environment that demonstrates the power of collaboration and our commitment to delivering exceptional results.

In this video, you'll see how we transformed a pre-existing environment from the Unreal Marketplace into a breathtaking, immersive experience. From meticulously crafted lighting to mesmerizing visual effects and an enchanting original soundtrack, we've left no stone unturned in our quest to create an unforgettable gaming atmosphere.

🔅 Adam Hajdu - Lighting, Cinematographer and Producer
As the lighting artist, cinematographer, and producer, Adam aimed to create an immersive environment with a captivating atmosphere. Drawing inspiration from popular games like The Legend of Zelda: Breath of the Wild and Genshin Impact, as well as the beautiful lighting of Mediterranean summers, he crafted a visually striking world that balances fantasy and familiarity.

Adam skillfully employed techniques like colour grading, bounce lighting, and volumetric fog to bring the environment to life. By taking on multiple roles, he ensured a cohesive vision, capturing breathtaking shots of our team's work while maintaining a smooth production process, resulting in a polished and memorable experience.

💥 Viktoria Berta - FX and Art Director
As the FX artist and Art Director, Viktoria employed a combination of Photoshop, Niagara System, and Blender to design stylized visual effects, including Falling Leaves, Dandelion Pappus, Flying Pollen, Wind, and Butterflies. Drawing inspiration from The Legend of Zelda: Breath of the Wild, Genshin Impact, and real-life references, she ensured the visuals complemented the environment's atmosphere and lighting.

During the process, Viktoria faced two main challenges: creating lifelike butterfly movements and stylized falling leaves that gracefully drifted to the ground as the gentle wind blew. Through experimentation and perseverance, she overcame these obstacles, refining her skills and ultimately contributing to an immersive, visually stunning experience that showcased our collective expertise and artistic vision.

🎶 Kyle Rawson aka Fanbanta1 - Music
Immerse yourself in our world with Fanbanta1's mesmerizing original music, which harmoniously complements the environment's lighting and FX elements. Drawing inspiration from the serene countryside setting, Fanbanta1 selected instruments that evoke a sense of tranquillity and adventure.

Employing a classical composition technique called Cannon, the music maintains its unique identity while paying homage to games like The Legend of Zelda: Breath of the Wild and Genshin Impact. Collaboration with the team was crucial in shaping the final piece, as they discussed mood, vibe, and the integration of ambient sounds to bring the environment to life.

We hope you enjoy our collaborative project as much as we enjoyed creating it! If you're impressed by our work, don't forget to like, share, and follow to support our journey into the game development industry. Also, check out the links below to explore our individual portfolios and connect with us on social media:

🔅 Adam Hajdu - Lighting, Cinematographer and Producer
https://www.artstation.com/adamhajdu
https://www.linkedin.com/in/adamhajduart/
https://www.therookies.co/u/AdamHajdu
https://adamhajdu.itch.io/

💥 Viktoria Berta - FX and Art Director
https://www.artstation.com/viktoriaberta
https://www.linkedin.com/in/viktoria-berta/
https://www.therookies.co/u/Viktoria
https://viktoriaberta.itch.io/

🎶 Kyle Rawson aka Fanbanta1 - Music
https://www.instagram.com/kylerawsonmusic?igsh=N3FkdHZsOW1nd2pk
https://www.facebook.com/profile.php?id=100093798191903

🌄 Stylized Fantasy Provencal - Environment
We would like to acknowledge and thank the creator of the beautiful Stylized Fantasy Provencal environment, which served as the foundation for our project. You can find the original environment on the Unreal Engine Marketplace:
https://www.unrealengine.com/marketplace/en-US/product/stylized-fantasy-provencal
Thank you for your support, and we hope you enjoy our collaborative work!

🎮 Breath Of The Wild Zelda - Character
We would also like to acknowledge the use of the Breath Of The Wild Zelda rig in our project. This free rig, created by Christoph Schoch, was a valuable resource for our team. If you're interested in using the rig for your own projects, you can download it from the following link:
https://polycount.com/discussion/215415/breath-of-the-wild-zelda-free-rig
Thank you to Christoph Schoch for making this amazing resource available to the community!