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Nuclear Submarine - VR Escape Room Project

As a member of a group collaborated on a project to develop a VR escape room experience featuring a realistic Russian submarine theme.
In the project, I undertook the responsibility of creating hard surface props, which involved modeling them based on either real-life references or concept drawings, optimizing and texturing, and ensuring they were ready for game engine integration. Additionally, I performed set dressing for the scenes to enhance the overall realism of the project.

I undertook the responsibility of creating hard surface props and ensuring they were ready for game engine integration.

I undertook the responsibility of creating hard surface props and ensuring they were ready for game engine integration.